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FighterWarmage

Description

Info

Permitted Armour: Cloth.

Note:The intricate mysteries of Multi-Classing are best left to Players to discover. Individual combinations may wax and wane in potency as the game evolves over time, Players should not feel forced into particular styles of play based on perceived effectiveness & thus Multi-Class entries will only include basic information on the changes you would undergo upon joining any given Guild & some basic Racial advice. Explore, discover, learn, adapt & grow in your own damn way!


Stat Costs

Costs  for improving Stats may now cost something in between the usual Primary or Secondary levels depending on the Classes involved. For example something marked as P/S means it costs halfway between a Primary and Secondary Stat. Backgrounds in RED denote something more expensive or worse for you now, GREEN text shows something becoming cheaper or better & WHITE indicates no change at all.

Charisma Constitution Dexterity Intelligence Strength Wisdom
S P/S P P/S P/S P/S


Skill Costs

Skills are worked out in a similar way to Stats, between the Primary, Secondary, Tertiary and None levels. For example something marked as S/T means it costs somewhere between a Secondary and Tertiary Skill to train.

Combat Weapons Magic Other
Armoury: P/S Blade: S Conjuring: S/T Application: N/N
Attack: S Blunt: P/S Insight: S Bargaining S/T
Defence: S Knife: S Magic Attack: S/T Riding: S/T
Double Wielding: T Polearm: S/T Magic Defence: S/T
Melee: S/T Projectile: S
Shields: S/T Staff: P/S
Thrown: S
Two-Handed: S/T
Whip: T


Advancement

There is no detailed way to gauge the Points listed below numerically yet, therefor we provide a simple "better or worse" visual guide.

Health Points Gained Stamina Points Gained Magic Points Gained
Average Average


Secondary Warmage Arcana Notes

Name Level Stat/Skill Description
Conjure Staff 40 Conjuring Your Warmage Staff leaks "pooled" Mana over tme...
Prismatic Spray 125 Magic Attack Beware weapons that require two hands or Shields can be destroyed if you are wielding or wearing them when you cast this!

Racial Recommendations

ArtrellBlade, Double-wield with Knife, wear Shields.

DwarfBlade or Blunt, wear Shields.

ElfBlade or Blunt, wear Shields.

FaerieBlade or Blunt, Double-wield with Knife.

Giant: Two-Handed or Polearm.

Gnome: Blade or Blunt, wear Shields.

Half-Elf:  Blade or Blunt, wear Shields.

Halfling:  Blade, Double-wield with Knife.

Half-OrcBlade or Blunt, wear Shields.

HumanBlade or Blunt, wear Shields.

NymphBlade or Blunt, wear Shields.

SatyrBlunt, wear Shields.

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